Story mode tune-up screen back again with another shading. Story mode tune-up screen with a different shading on Tomminaga. Interesting to note is that the bottom message says the card needs to be renewed on next play, which suggests that the game still uses the magnetic cards for save data, instead of a cloud based saving.Įarly continue screen which looks similar to the final build.Ĭard Eject screen which isn't present on the final build since it no longer uses magnetic cards. Has missing text for its description, ghost mode icon still uses WMMT3's design.Įarly Time Attack result screen showing the player getting top 10 in national best times.Įarly Time Attack result screen showing the player getting their personal best.Įarly Time Attack result screen (Long course) showing the player getting top 10 in national best times.Įarly Time Attack result screen (Long course) showing the player getting their personal best.Įarly Time Attack result screen for long courses.Įarly Versus Mode course select while waiting for the rest of the players to select their course.Įarly mileage screen. Mockup screenshot showing the retire counter.Įarly mode select. Mockup screenshot for going the wrong way. Venue ghost crown was shown for unknown reasons. Many pre-release screenshots and mockups can be found within the game's "TEST" folder, most of them had differences with the final game.Ī very early screenshot of the rival select for the Online Ghost Battle mode, all elements were taken from WMMT3.Įarly mockup screenshot of a start of a Time Attack gameplay.Įarly mockup screenshot showing the base race UI.Įarly mockup screenshot showing a Story Mode gameplay.Įarly mockup screenshot showing the end of a Story Mode gameplay.Įarly mockup screenshot showing a Venue Crown Ghost Battle gameplay.Įarly mockup screenshot showing a Time Attack gameplay.Įarly mockup screenshot showing the end of a Time Attack gameplay.Įarly mockup screenshot showing a Local Versus gameplay. This is a sub-page of Wangan Midnight Maximum Tune 4.
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